import javafx.animation.AnimationTimer;
java -jar mygame.jar Your game should now run at a resolution of 320x240. java game jar 320x240
import javafx.application.Application; import javafx.scene.Scene; import javafx.scene.layout.StackPane; import javafx.stage.Stage; import javafx
Create a new Java class (e.g., GameWindow.java ) and add the following code: Create a new Java class (e.g.
Create a new Java class (e.g., GameLogic.java ) and add your game logic. For example: