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X Top - Fe Expression Script Sushi

// Create a GUI to control the animation const gui = new GUI(); gui.add(animation, 'speed', 0.1, 10); gui.add(toppingAnimation, 'speed', 0.1, 10);

// Define the animation const animation = new FEExpression(sushiRoll, { // Define the rotation and scaling expressions rotate: (t) => `rotate(${t * 360}deg)`, scale: (t) => `scale(${1 + t * 0.5})`, }); fe expression script sushi x top

The code uses FE Expression Script to create two separate animations: one for the sushi roll and one for the toppings. The sushi roll animation defines expressions for rotation and scaling, while the topping animation defines expressions for movement. // Create a GUI to control the animation

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The FEExpression class takes two arguments: the element(s) to animate and an object containing the animation expressions. The expressions are functions that take a single argument, t , which represents the animation time. The expressions are functions that take a single

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